Maplestory boss damage. Ursus is a gigantic bear who is threatening Maple World.

Maplestory boss damage. 1. Look up maplestory damage formula. (One line of 30% on WSE) After applying all additional buff sources (such as above) and familiars, it jumps to 279% Damage and 413% Boss (692% Total) Jan 14, 2024 · 9 – Noble Fire +2% Boss Damage & +1% Damage per party member up to 4%, +4% Boss Damage & +2% Damage per party member up to 8% (Adele) Adele’s link skill, Noble Fire, is a great link skill to have, not only for yourself, but also for your party. Damien is a level 210 Boss (in Reboot worlds damage fall-off is a thing. Boss damage is not only additive with itself, but is also additive with %dmg. Your weapon can also give up to 14% additional boss damage through Rebirth Flames. NutellaRaichu. 2. 25 = 1250 damage points. The great part about the Magnus Boss fight is you have a massive amount of lives: 15! It allows even Feb 4, 2024 · Damage reflect (When his health reaches less than 50%, does 200-500 reflective damage every time you hit it) Summon 2 Jr. For will I recommend you just stop attacking period, once each side/segment is finished. Example: You have 5000 DEF and 25% conversion rate, so your final damage increases by 5000×0. I put together a spreadsheet that calculates the final damage increase for given values of IED and PDR. Not to mention that some bosses heal so what you're asking for is actually just impossible. . 33x damage to 3. 066x the damage which is a 6. 12 Damage Range; 2. 6 Damage to Boss Monsters; 2. This is not unrealistic for most bossing scenarios. 5 * 1. % att is its own damage multiplier separate from attack. Boss Damage % IED % Damage let's try replacing a 40% boss line with 40 ied. The two are multiplied together to calculate how much your damage is reduced by. 5 familiar points on average to have one chance at 30%, 35%, or 40% boss damage (first line) and another chance at 20% or 30% (second line). Common misconception. im going to assume your 356% boss damage includes that total damage then, and your passive hyper skill boost for ur main bossing skill 40% boss is a legendary line, and 12% atk is a legendary line, and 40% ignore defence is a legendary line [Reboot] I'm trying to adjust my IED and Boss Damage to the recommended of 200%+ boss and 91~93% IED that I've found from various sources so far. Thieves can use Dark Sight to dodge Meteors. Cubing WSE (current) Starforcing Hyper Stat Legion Flaming Stat Equivalence Inner Ability. Even the OP states in his post that there are recommended Boss and IED%, and for harder bosses, you literally cannot deny the importance of IED as anyone who has less than 66% IED, but 20k stat will literally deal zero damage to bosses like CVellum. Oct 16, 2024 · Damage and Non Boss Damage or Boss Damage. 300% bossdmg + 50% damage is a multiplier of 4. Self-regular-buffed only, I have 226% Damage (130% from Reboot) and 317% Boss. Use whatever 3L combination you get. As the fight progresses summons 1 to 2 Crimson Balrogs (flying area boss) which also has very low HP. How YOU Can increase YOUR Boss Damage in Maplestory Reboot!In todays video I go over all the ways you can increase your boss damage in maplestory reboot. Balrogs which has very low HP. I think ultimately everyone is going to have their own perspective on things, so you'll probably find yourself disagreeing with a lot of the guides. MathBro's Maplestory Tools. Having to deal with split Pierre on a minimum damage clear is just so annoying. Ideally capped at lv 250 A maximum of +30% damage from hyper stats. WSE Calculator. If you had 90% IED, you would deal 30% reduced damage to him as 300*(1-0. For example, Normal Will has 8. They include the TYPE (magical/physical) of damage and also whether certain attacks can be dodged or not. But, the Maple Guide order is a decent order of progression. 15 Arcane Force See full list on gameslikefinder. Ursus is a gigantic bear who is threatening Maple World. It's basically ordered by Boss Crystal value, so you could progress from one boss to the next using that. Your Legion Board can give up to 40% Boss through Grid Bonuses. 5 Damage to Normal Monsters; 2. So basically on potentials, you get more bang for your buck with boss % damage. Basing off my own stats (270 merc, no fams, not using gskills, using all links, 8k legion) I have 183+363 damage + boss dmg. Essentially anyone running htene bosses will probably become black mage ready barring level requirement Aug 27, 2024 · Magnus Boss Fight Mechanics. Sure lotus hits harder but Damien cucks the dps much more even for experienced players. I would say even in regular servers, you don't need many lines of %boss. This page also details how to unlock inner abilities and when to efficiently upgrade to a legendary rank with the least time and Mesos spent. After the V Update, the Abnormal Status Resistance character stat reduces the duration of Abnormal Bosses like NCygnus and CZak are easier and certainly less annoying. However, people say boss damage is better than total damage because total usually comes in 12/9/6% on items depending on its tier, and boss damage is 40/35/30/20% on items. Happy bossing! Everything is relative. I have 50% boss on my weapon main pot and 12% on my secondary bpot along with % boss nebs, and I'm sitting at 270% boss or so without a fafnir set effect (using absolab knuckle). Take the boss HP and divide it down by how long you want to take for the boss and that'll give you how much damage per second you need to clear minimum. So slime, lucid and will are much harder to adjust to. 146% Attacks ignore 30% Monster DEF: 3: 0. These are the most powerful bosses in the game, and the most significant to the lore of the Maple World. Think of percent damage like boss damage that is added to range only because it works on bosses and non bosses. I had a few questions that I couldn't find clear answers for so I wanted to ask here before I start spending cubes and what not. I think i covered most bases, but let me know if there's a chart you want to see. Helpful reference for those washing! FYI, these are numbers arrived after doing the math from the weapon attack/magic attack values in the files. Abnormal Statuses are status effects applied mainly by bosses, elite bosses, and elite monsters. PSA: Bosses you can do daily: Let’s begin. So going from no %att to 30% attack would be a 30% increase in output damage (i. Some classes can apply Abnormal Statuses to monsters such as Divine Charge (Paladin) which applies the Silence status with the same effect as Seal. Also a finished main pot secondary should only have boss% or att%, and IED exclusively on emblem as needed. Let's say you have 90% ied and 0% boss + dmg. Damage over time effects not affected. 5% overall damage higher than what we are currently hitting. Mar 11, 2024 · If a player recieves any damage during this time, the revive is cancelled. Let the BT/Bishop/Kanna etc. You can use Lotus Practice mode to try out the boss fight. 4)/4. Players who don't hit 5% until the literal end won't know that they can't make it until the boss is already dead. How It used to be the crit damage before final damage changes. com Both attack and damage/boss multiply against your damage without them. From the MapleStory Wiki, a knowledge base about everything MapleStory < Familiars. 7 Final Damage; 2. Knowing how to properly prep and time your burst can be the difference between doing lots of damage or just mediocre damage in bossing in maplestory GMS. Demon Slayer doesn't benefit from Crit Rate, since most of our attacks are already either high or 100% crit anyways. 13 Level Advantage Multiplier; 2. If you were hitting 1,000,000,000 damage per hit prior, with this ability you will hit 1,000,001,250 damage per hit. Damage% vs. 2 Damage Related. Just wanna note assuming a person 250+ has around 550+ damage/boss totaled, the estimated damage increase post-change is ~37. Given the above, it costs 162. so replacing a 12% att line for 40% ied would be better than replacing 40 boss for 40 ied in It might not be the fastest way to get %boss fams but it is the most cost effective way in the long run if you are eventually going to try for 35-40% boss fams in the Endgame. 50k total damage is all you need though and in some cases players might be able to do that in a single attack. 3x previous damage), and similarly going from no damage/boss to 30% dmg/boss is also a 30% increase (1. You're asking for a worse setup. Once players know when to min max damage in hlotus (which is a accelerating curve from first clear onwards) then only back to back debris or his i-frame orb tech will realistically make them lose dps uptime. Reward [edit | edit source] After killing it you will teleport to another room with a red Sep 29, 2024 · Last Updated on by Samuel Franklin Unlock the full Legion grid potential with this comprehensive Legion guide for the critical progression system that rewards players for levelling the 40+ MapleStory classes. 8 Ignore DEF; 2. 4 Damage % 2. 2L ATT/1L Boss or 1L IED would be better, but for now it's nice to have when bossing. ago. The rest seems to be in a good order for the early and midgame area (up to easy/normal luwill solos) but Chaos Von Bon always felt the easiest of the CRA bosses for me. Point: Range is misleading and is not a real indicator of damage compared to stats/ boss/ ignore Mar 23, 2022 · Boss Damage: Similar to damage but only applies to bosses. The charts will update with different input variables, so you can customize it to your situation. You'll want to make sure you're at least level 210+ so that you're doing max damage). For example, Lotus has 300% PDR. Going from 233% to 283% (doing 3. This page provides an overview of the system and information on the ranks, blocks, artifacts and the best Legion characters based on my own experience reaching 10k Legion level. Status Resistance : Historically (before the 2016 V MapleStory Patch) this provided a chance to dodge status resistance entirely. Edit 2: Yes, % magic att is better. 3. Definitely go for %ATT when you can, or maybe keep if you plan on getting PNo trade/carry. 10 Critical Rate; 2. Replacing 50% Damage with 15% Final Damage is a buff as long as you have more than 233% Boss and Total Damage. The mechanics for each mode are the same, they just do different amounts of damage. All of them drop skills that are crucial to 4th job characters, and several give special items to prove that a player has conquered it. Jun 2, 2023 · 10 Other Rewards. I'm going to add in 60% damage for Gskills, and 90% for 3 boss fams. Share. This also isn't a guide. 3 Stat Value; 2. Boss Damage +40%: 2: 0. Reply. Jul 9, 2024 · Check to see if your MapleStory class has one. On average, you're spending only 6. 2 Mastery; 2. It will also give max lines on 2nd and third, so if you are hunting for the highest possible lines, it's always best to first get your 2nd and 3rd lines maxed via Miracle Circulators Jul 30, 2021 · Listed below is information on most of the end-game bosses on MapleLegends. • 4 yr. I have only one potential of 30% boss on my weapon and rest is from nebs, link skills, skills, character cards, title, etc. For example, if after a single burst in a boss I have a blue dot, I know I'm not wasting my time with the boss. Here’s a simple guide on what is the minimum damage based on your Mu Lung Dojo Floor Levels for each of the bosses according to the sequence in Maplestory under Boss Queue. 9)=30 Normal monsters don't have PDR, which is why IED has no effect on them Feb 6, 2018 · 2. 219% I cleared Hlotus far earlier than Hdamien. 6% damage increase. If you have any more, that boost decreases. The boss HP won't decrease. That’s a given. 5T HP in Phase 1, 2 and 3 respectively. 83x damage), is a 1. Soo I guess, the minimal requirements does not apply to boss fight since it’s not realistic to do any damage at that point. 5x so let's take away a 40% boss line and multiply by the ied damage increase (4. Because this is a problem with boss damage, which weak characters generally don't have very much of and which strong characters generally have a lot of, the difference starts out as almost negligible but grows quickly until regular server characters are doing roughly twice as much damage as a Rebooter with the same visual range. You can solo pretty much every boss pre-BM (minus CSlime and an asterisk on HLucid) with sub 100 b/s, for example. IED is multiplicative. You can attack both the hand and the face. 1 Weapon Multiplier; 2. Boss% Damage% and Boss% are combined when fighting against a Boss Monster, and because in WSE Potentials, a line of Boss% will always be more than Damage%, Boss% is always the better stat to have. 30% boss damage would increase your final damage by 30%. 5 familiar points on average to have one chance at 20% or 30% boss damage when going from rare to epic On the other hand, it costs 337. It's very rng dependant, i have two 35% boss fams and one even has healing also, but i know people that have had the worst of luck. Feb 19, 2024 · Practice mode can help you get used to the Boss Fight mechanics. But if you have 200% boss + dmg, and 90% ied, then the 30% ied would be more beneficial. we Jul 27, 2020 · Damage to Bosses: +40%; Damage to Bosses: +35%; Damage to Bosses: +30%; Continually restores a large amount of HP & MP (15%) Continually restores a large amount of HP & MP to party members (15%) Increases Item and Meso Drop Rate by a large amount (60%) Increases Item Drop Rate by a large amount (100%) Item Acquisition Rate: +10%; Legendary Rank When the new slime boss update comes late December/early January, there's a new hyper stat for up to +55% damage on normal monsters. You need to be level 190+ to fight Lotus; however, you will want to be at least level 210 with 80-90% IED to be doing good damage. 5 set Abso gives you 30% Boss and 10% IED, while 4 set CRA only gives 30% Boss. 30% from 4 set effect and 30% from Weapon. Boss damage and Total damage are the same on bosses. Damage range for this fight will vary; skilled players can solo Lotus with only 10K main stat. If you have any feedback about the way I It's based on total damage dealt, even if the boss has like an invulnerability moment (doesn't lose HP) or spawns mobs you can hit. Jun 25, 2023 · Beast Tamer (Crit Rate, Boss Damage, HP, MP) Angelic Buster (Active that Increases Damage) Demon Avenger (Damage) Kanna (Damage) Luminous (IED) Ark (Damage Increase as you stay in combat) Cadena (Damage Increase on monsters lower level than you, Damage increase if monsters inflicted with status conditions) Kinesis (Critical Damage) For sure, I’m not a luminous, but I’m also wearing full tyrants and sitting at 67k stat with 472% boss damage after Familiars, guild buffs and boss rush pot, so don’t think you’re required to swap to arcanes or abso for the set bonus. Total 546. Reply. (Class is Hero) IED (ignore enemy defence) is used to reduce a boss' PDR (player damage reduction). I don't party in bosses so I'm not sure on those numbers, but my solos of all the bosses you've mentioned were significantly lower than your recommended b/s. Hero Another amazing bossing class in the global version of Maplestory is Hero, who is a warrior of the explorer branch. 6 Million) No actual damage minimum required. I don't know what level you are, what equips you have, what boss or ied or crit rate or crit damage you have. Attack% These stats are actually equally as good when fighting against mobs. In general most MapleStory classes will prioritise for boss damage, passive skills, attack Jun 28, 2024 · 10% Boss Damage: Dual Blade: 20% Boss Damage: 38% Buff Duration: 10% CoolDown Skip: Ho Young: Passive Skills +1: 10% Boss Damage +8% damage when attacking targets inflicted with Abnormal Status: Khali: 20% CoolDown Skip: 10% Boss Damage +8% damage when attacking targets inflicted with Abnormal Status: Night Lord: 20% Boss Damage +8% Damage to Feb 19, 2024 · So if you were looking to get 20% boss damage at Legendary, rerolling it with honor EXP can give 15-20% range, whereas a Miracle Circulator will always give 20%. And that's corroborated by the solos of other people I've seen. 5 - 0. At 100% boss + dmg, it's still better, at 15%. I think if your 10 levels below there’s a huge dmg penalty slowly getting weaker as you level but same goes for levels above I think you do a moderate amount more for every level you are above the monster up to 10 levels which is I think a pretty large amount of damage more. It is also the first boss using the 2D Skeleton Animation System which reduces lag and memory consumption till 1% of the original (but for some reason theres still a huge lag when entering anyway). as for Dmg vs boss damage: Dmg in theory is worth more than boss damage, But the way the value per line the game gives it out (13 dmg% vs 40% boss dmg) which in practice makes Boss damage a lot more valuable than dmg% Stat% vs all stat% From StrategyWiki, the video game walkthrough and strategy guide wiki < MapleStory Equiping 4 Superior Gollux items gives you 30% Boss and 30% IED. 4T, 6. Once you've unlocked Magnus via his prequests, you can fight him via the Boss Content UI and be teleported directly to his chamber. On bosses you have to factor out all percent damage of range and add it to boss damage before factoring it back in. As for the rest of the Sep 22, 2024 · Last Updated on by Samuel Franklin This best inner ability guide provides the ideal setup for each MapleStory class to maximise potential across your three stats. Jan 16, 2024 · Besides incredible damage output and high mobility, Night Walker has a bind, which ensnares bosses for a period of time – an immensely useful ability to have during a boss fight. 30% ied increases your final damage by ~13%. 1 + dmg% + (nbd% or bd%) Conditional dmg%: specific skills, hyper reinforce passives, Ark/Illium/Hoyoung/explorer magician/explorer thief/Cadena/Angelic Buster/Kain/Adele links, Wild Hunter legion, noblesse skill, inner ability Conditional nbd%: specific skills, Lara link (briefly) Damage% vs. Also, it's not completely limited to range, but it's a work in progress so I'm trying to include everything that helps people boss better/more efficiently. 14 Star Force Maps; 2. 15x damage boost. 17 = 1. Total: 696. Just like any multiplier, if your range is high already, you gain more flat range. 9 Monster Elemental Resistance; 2. However, currently status resistance only reduces the time you are inflicted by a status effect which is not worth taking over other hyper stat options. Table of Advanced Boss Rush Potion 20% Boss Damage or Advanced Penetrating Boost Potion 20% IED [these do not stack] (Fame a Level 250 sitting on chair 30 w/m Attack) or (Fame a Level 275 sitting on chair 50 w/m Attack) ALL available Nobless Guild Skills for Critical Damage Boss Damage Ignore Enemy Defense and Damage Thanks for reading! From what i searched you get boss% and damage% as follows: CRA set: +60%. You can also use the bossing potions made through Alchemy. It is 1 of the biggest bosses ever found in terms of size. 11 Critical Damage; 2. 25 Just a quick guide on the 5% boss carry nerf for party bossing damage guide, primarily for maplestory reboot players. Even if you can't solo him it'll allow you to get a good idea of what to look out for when you go with a group. In regular servers, 50% boss is easily covered by boss nebs. Downvote me before doing your own research. You will need to do a small amount of damage within a 3 minute time limit or else be kicked out of the room and wasting that entry. For example, my Jett is around 320% boss only from the character stats (20% boss damage excluded from hyper skill). The poster above is just talking about generalities, and not specifically new players. 3T and 10. I don’t really do any damage even I meet the boss requirements, for example, lv 180 does 1 damage in CV fight, lv 205, 1 damage to lotus. 3x) in damage. This is true for stat, damage, ied, or any damage multiplier. Edit: Fine. In genreal, the only time IED isn't better than Boss% is when you have very little boss%+damage% and the source of IED is fairly modest (a single 30% source of IED is better than two 15% IED sources and is much much better than 3 10% sources) Feb 15, 2024 · Major Bosses. attack only just to build up their damage Aug 18, 2017 · Additionally, % boss damage is the same as % damage, except that it only works on bosses, so they're additive together as well, so if you have quite a lot of boss damage, which is very possible considering boss damage potentials and set effects usually comes in 20%, 30%, 35%, and 40% flavors, on bosses, the impact a measly 12% or 13% damage at May 14, 2023 · Increase final damage based on a portion of DEF. Normal ZakumHP: 12,600,000 (12. Gollux set: +30% from 4 set effect An average of +30% from passive 4th job skills/hypers A maximum of +35% Boss damage from hyper stats. e. [Death screenshot] Ursus The Mighty uses MapleStory's new 2-D Skeletal Engine and so the boss looks a little different to some of the older bosses in the game. Use the General Questions weekly megathread to ask. wecboe kuuyq lstvzi vgp rjwtzgs kgjt avc uezypn pimgbe ust